Software studio

Your idea, turned into something people can actually use.

GHsofts designs and builds mobile apps and websites — including all the invisible machinery that makes them work. You don't need to know how any of it works. That's our job. Yours is to tell us what you want to achieve.

Design, apps and websites in one place Updates in plain English You own everything we build
Who we help

Most people come to us in one of three situations.

If one of these sounds like you, we can probably help.

I have an idea, but no technical team.

You know what you want your business to do — you just don't have anyone to build it. We take it from a rough idea to a finished product, and explain each decision as we go, without the jargon.

I have something already, and it's holding me back.

It's slow, it looks dated, or the person who built it has moved on and nobody can touch it. We take it over, get it working properly, and make it something you can keep growing.

I want it done properly, once.

Not a template with your logo on it. Something built around how your business actually works, that won't need throwing away the moment you get busy.

What we do

Everything it takes to get your product live.

Four things, handled by one team — so nothing falls through the gaps between a designer, a developer and whoever set up the servers.

Design

How it looks, and — more importantly — how it feels to use. We work out where every button goes and what happens when someone taps it, before anything gets built.

You getA version you can click through and try, while changes are still cheap and easy.

Mobile apps

Apps and games for iPhone and Android. We handle the fiddly parts too — the developer accounts, Apple's review process, and getting it onto the stores.

You getYour app published and live, on both stores, under your own company name.

Websites

From a site that explains what you do and brings in enquiries, to a proper online tool your staff or customers log into every day.

You getA fast site that works on phones, is easy to find on Google, and that you can edit yourself.

The part nobody sees

Accounts and logins, payments, storing your data safely, keeping it all running when lots of people show up at once. Unglamorous, and the reason products survive.

You getSomething that stays up, keeps your data safe, and grows with you instead of buckling.
How it works

Four steps, and you'll always know which one you're in.

No disappearing for three months and hoping for the best.

We talk — free, and with no obligation

You tell us what you're trying to achieve. We ask a lot of questions, point out anything that looks expensive or risky, and tell you honestly if we're not the right fit. Nobody signs anything at this stage.

You end up withA clear written plan and a proper quote — so you know the cost and the timeline before committing.

We design it before we build it

We map out every screen and turn it into something you can click through on your own phone or laptop. Changing your mind here takes minutes. Changing your mind after it's built takes weeks.

You end up withA realistic preview of the finished product, adjusted until you're happy with it.

We build in short stretches

The work is split into chunks of a couple of weeks. At the end of each one there's something real you can open and try — not a progress bar and a status email. You can change direction between chunks.

You end up withRegular working versions, and no nasty surprises at the end.

We launch it, then stick around

We handle the launch itself — the app stores, the servers, the domain, the monitoring that tells us if something breaks at 3am. Then we keep it updated as phones, and your business, change.

You end up withA live product, full ownership of everything, and a team who still answers the phone.
Our work

A real example, start to finish.

Mobile game · Built end to end

Love Tiles

A puzzle game for phones — and everything that has to exist behind it. Players create an account, and their progress follows them if they switch phones. They can buy extras, or watch a short advert to earn a reward instead.

The part we're proudest of isn't in the game at all. We built the team their own control panel, so they can add new levels, make them harder or easier, and upload new artwork whenever they like — without calling a developer or waiting for an update.

iPhone & AndroidAccounts & progress saving In-app purchasesAdvertsSelf-managed content
Why GHsofts

What working with us is actually like.

One team, from first sketch to launch

You're not managing a designer, a separate developer and a hosting company who all blame each other. One team owns the whole thing, so problems get fixed instead of forwarded.

We explain things properly

No wall of technical terms designed to make you nod along. If a decision affects your budget, your timeline or your customers, we'll explain it in words you can repeat to someone else.

You own all of it

The designs, the code, the accounts, the domain. If you ever want to take it to another team, you can — everything is handed over properly. No hostage-taking, no lock-in.

Launch day isn't the end

Phones update, rules change, and your business moves on. We stay available afterwards to keep things working — as an ongoing arrangement or just when you need us.

Under the hood

For the technically minded.

If none of the following means anything to you, that's completely fine — worrying about it is what you'd be hiring us for. We choose dependable, widely-used technology rather than whatever is fashionable, so your product is easy for any competent team to pick up later.

SwiftKotlinUnity / C# Java · Spring BootNode.jsReact TypeScriptPostgreSQLDocker REST APIsCI/CDCloud hosting
Common questions

The things everyone asks first.

What will it cost?
It depends entirely on what you need, so we don't publish a price list — a one-page website and a payment-handling app are different jobs. After a first conversation we send a written quote with a fixed scope, so you know the number before you commit to anything. If your budget is fixed, tell us early and we'll say honestly whether it's achievable and what we'd build first.
How long does it take?
Also depends on scope, and we'd rather give you a real answer than a reassuring one. What we can promise is that you'll get a timeline in writing before work starts, and something you can actually try every couple of weeks along the way — so you're never waiting months to find out where things stand.
I don't know exactly what I want yet. Is that a problem?
Not at all — that's normal, and it's the reason step one exists. Most people arrive with a goal rather than a specification. We ask the questions that turn "I want an app for my business" into a clear, costed plan. You don't need to arrive with the answers.
Do I own the code, or do you?
You do — all of it. The designs, the code, the app store listings, the domain and the hosting accounts are yours and stay in your name. If you ever want to move to another team, everything gets handed over properly.
What happens after it launches?
Software isn't a one-off purchase like a printer. Phones get new versions, app stores change their rules, and your business will want things it hasn't thought of yet. We can look after it on an ongoing basis, or simply be there when you need a change — whichever suits you.
Do I need to be technical to work with you?
No. Plenty of our conversations are with people who describe what they want by pointing at other apps, and that works perfectly well. We'll never expect you to have an opinion on something you were never meant to worry about.
Get in touch

Tell us what you're trying to build.

Send us a couple of lines about your idea — what it should do and roughly when you'd like it. We'll reply with honest thoughts on how to approach it, and whether we're the right people for it. No cost, no sales pitch.

[email protected]